* Fixed: Crash when using JER to profile the overworld * Changed: The Item Collector now uses IItemHandler instead of IInventory * Changed: Reduced Climbing Speed on the lesser magic bean * Changed: Made the brown variant of the Rainbow lamp less hideous * Changed: The Player Interface texture is no longer animated because huge animated textures cause performance problems on certain graphics cards. * Added: Returning Block of Sticks (Works like Block of Sticks but when breaking it returns to your inventory instead of vanishing) * Added: Blaze And Steel (The fire created by this spreads much quicker than vanilla fire) Random Things * Added: Magnetic Enchantment (Drops from Blocks mined with a tool that has this enchantment go straight in your inventory instead of dropping) * Fixed: All HC fish (anchovy, bass, trout, etc) can be put in the crafting grid to turn them into vanilla Minecraft fish * Click on it with a Fresh Water in hand, get more Fresh Water * Fill vanilla Minecraft buckets and glass bottles with water * Added: Well Block (three iron ingots on each side, stone blocks down the middle) Pam's Harvestcraft * HarvestCraft 1.9.4-1.10.2h Cross Compatibility - Well, Thanks for all the Fish * Added xporb animation duration (xporb.time in color.properties, value in ms) * Updated CTM overlays to work for transparent blocks * Extended the shaders "#include" parser to add "#line" directives with file and line numbers * Added option Advanced Tooltips - shows extended information for items and shader options (F3+H) * Added CEM animation operator "%" and function "fmod(x,y)" Missing Pices * Addresses recipes using hardened clay, updates models for wedges and pillars to remove gaps between blocks, AND shelves now populate correctly without having to touch them. Mantle * Improve config syncing between server and client Malisis Doors * Fixed hi-tech door being instant minable. * Use IdentityHashMap for the uid cache used for startup * Protect against mods reloading JEI from the network thread (#607) * Fix #629(( )) Properly detect when GuiTextField are focused * Fix #610(( )) Blank description category * Relax item checking when deleting items in cheat mode (#624(( ))) * Protect against crashes in plugin's isRecipeValid call (#632(( ))) Just Enough Items * Update zh_TW.lang (#631(( ))) * Bugfix: Waypoint teleporting initially disabled in SSP, even when cheats enabled * Bugfix: All-white mobs and other texture-related mayhem Journey Map * Mob dots and icons now come in two sizes. * Allow Pulling Upgrade direction to be set Industrialcraft² * Added Pulling Upgrade recipe Allows manipulation of the collision boxes for moving entities and entities stuck in walls. * Fixed middle mouse button not working in creative to copy block.įast Leaf Decay * Changed: Reduced the number of block updates caused by Fast Leaf Decay (For example growing saplings won't cause any updates anymore)įorge * Add GetCollisionBoxesEvent. Just access it from the options menu :-)ĭecoCraft2 * Fixed critical Rendering Outline bug with ATI graphics cards. * Lots of improvements to the rendering backend for easier usage by resource packs and modsĬustom Backgrounds * Updated to MC 1.10.2Ĭustom Main Menu * Fixed: When installed with liteloader the game would hang when pausing ingame, to fix this i removed the compability patch that allowed the liteloader menu to show up in custom menus. Én Chance - Changelist Aroma1997Core * Code cleanup.īiomes O' Plenty * Added foliageHeight and foliageDensity options for GeneratorBigTree
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